Manip Academy 13: How to make glowing things by CRPhotomanipulation, journal
Manip Academy 13: How to make glowing things
Hello everybody!
Today I'm going to show you how to make glowing things. Light is very important in making photomanipulations, so techniques you will know will be useful.
Make base for your glow
Start from making base at new layer, change blending mode to Color dodge. You can use shape brush (here, dragonflies or stars or anything), or normal soft round brush. Then, duplicate it and change blending mode to Linear dodge (Add). After, for better effect draw with big soft round brush dot over your thing and use Color dodge blending mode. You can duplicate layer with glow or layer with glow and base for better effect.
Light around
It's impo
1. Find some glitter texture. We need it tiled, so open and cut the area where lighting seem to be even.
2. Remove to big sparks via stamp tool.
3. Go to Filter- Other- Offset
4. Move the sliders until both edges of the texture are visible, press ok, than remove them carefully via hard stamp.
5. Go to Edit - Define Pattern. After that you may close image with texture.
6. Open image with model, select the dress, make two copies of the dress. Turn off visibility of last layer.
7.Go to the first layer with the dress, Layer style - pattern overlay, choose the pattern we created before, and scale until you like the result.
8. Turn on visibi
Gradient Maps in Photomanipulation: Tutorial by Gejda, journal
Gradient Maps in Photomanipulation: Tutorial
Tutorial Tuesday
Hi, folks! In this handy tutorial, we're going to be talking about gradient maps. What are they? How do they work? How can you use them in photomanipulations? See below!
What are gradient maps and how do they work?
A gradient map is a type of an adjustment layer in Photoshop, which (unlike a traditional gradient fill, which fills an area using a linear or radiant blend of colors) uses the lightness/darkness values in the image as a map for how the colours are applied. This means that you can manipulate each value separately, assigning a different colour to your midtones, shadows, highlights and everything in between. It all